Product Design
2026
Making attendance feel like a game worth playing
I designed a mobile experience that sparks joy in students for going to classes with a team of 3 others. First place at xHacks 2026!
Overview
School of Fish is a social app that motivates students to attend their classes through playful competition.
This is a project that came out of xHacks, CMU's largest design hackathon that spanned 3 days.
The Impact
The School of Fish team won first place from 120 participants!
Problem
How do we make the mundane playful?
The theme for the hackathon was "Design that Brightens the Mundane".
